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Privacy Policy

Effective date

ItSum (the “Company”) provides the mobile game Pawtheon (the “Game”) and processes users' personal information in accordance with applicable laws and regulations such as the Personal Information Protection Act of the Republic of Korea. This Policy tells you what personal information the Company processes, why, and for how long, and the rights that users have.

1. Purposes of Processing

The Company processes personal information only for the purposes below, and if a purpose changes, it gives notice in advance in accordance with the law and obtains consent where required.

  1. Creating accounts and signing in: starting with a guest account or a Google account, linking accounts, continuing on several devices (the device that connected later takes over)
  2. Providing the game service: saving and loading game progress, calculating rewards for the time the game was closed, processing Invite, Fusion, and growth results, mail, coupon and attendance rewards
  3. Selling and granting paid currency: verifying Store (Google Play, ONE store) purchases, granting Nyam Stick and products, preventing duplicate grants, handling refunds and withdrawals, responding to purchase restore inquiries
  4. Preventing abuse: checking for progress manipulation, hacking, and automated use; restricting use in response to manipulated requests; preventing the use of another person's receipt; checking that the app and the device are normal
  5. Advertising: showing rewarded ads that the user chose and confirming that the reward was granted
  6. Improving the service: finding the causes of errors and crashes, seeing through statistics at which step players find the game difficult
  7. Notices and responding to inquiries: informational alerts such as maintenance and updates; handling and recording inquiries and complaints

2. Items Processed and How They Are Collected

The Company processes only the minimum information that is essential for the game. Most of it is created or transmitted automatically while you use the app, and coupon codes and inquiry information are sent directly by the user.

2-1. Personal information processed when using the Service

Account, game-progress and payment data are used to provide the Service and process transactions. Usage records support abuse prevention, error analysis and service improvement. Google account linking, inquiries and notification permission involve the corresponding optional features. Advertising identifiers and ad-usage data are described in Sections 2-3 and 9.

CategoryItemsPurpose
Account (guest)Account identifier (a randomly created string; not shown on the game screen), time the account was created, time of last sign-in, IP address and device information at sign-in (browser/app identification string)No. 1
Account (Google sign-in)The items above + Google account identifier, email address, display name, profile photo URLNo. 1
Terms consent recordTerms version, time of consentNo. 1
Game progressCurrency (Coins and Nyam Stick) and progress (catified areas, upgrades, tutorial, followers owned and their growth, and guarantee progress), save time and number, confirmation information for the last transactionNos. 2, 4
Payment recordsStore order number (for Google Play it starts with GPA.; for ONE store it is the purchase number), Store of purchase, product name, purchase and refund times, number of Nyam Stick granted or recovered and the amounts before and after, processing status (granted, refunded), record of Nyam Stick added in response to an inquiry, hash of the purchase token, hash of the account identifier (pseudonymized information)No. 3
Payment tool (Unity IAP)Identifiers created by the payment tool (player and installation identifiers), device information, session identifier, country, purchase progress informationNo. 3
Game currency recordsCurrent Nyam Stick balance, purchases, followers owned, reward claim status (including mail, coupons and attendance), and the last transaction result. Refund count, first and last refund times, and the most recent refunded product and Nyam Stick amounts are stored separately from the accountNos. 2, 3, 4
Rewarded ad usage recordsDaily usage count and date for each ad placement, and the last ad reward transaction result (saved in game progress)No. 5
Restriction recordsHash of the account identifier, suspension stage, time the suspension is lifted, whether the suspension is permanent, and the identifier, reason, and time of requests treated as manipulationNo. 4
Operations alertsAccount number (the first 8 characters of the hash of the account identifier), which refund it is by count, the refunded product, its number of Nyam Stick, and the Nyam Stick held at that time, the dates of the first refund and of this refund — sent to the operator's messenger (Telegram) only when an account is permanently suspended or when a refund on the same account is the 3rd or laterNo. 4
Server access recordsAccount identifier, connection and save times, request type, result (passed or rejected, and the reason), IP address the request was sent from (temporarily)Nos. 4, 6
App and device verificationVerification information created by Firebase App Check and Google Play Integrity (whether the app is a normally installed copy, device integrity)No. 4
Crash reportsCrash records; device status such as device model, OS version, app version, and memory; installation identifier; account identifier; location in the game at the time (neighborhood, area)No. 6
Usage statisticsApp instance identifier, in-game actions (tutorial step, catifying areas, upgrades, collecting away rewards, using the shop, ads and invitations, sign-in method, etc.), device, OS, and app version, approximate country and region, first launch and usage timeNo. 6
InquiriesEmail address, content of the inquiry, order number and account number that the user wrote, reply recordsNos. 3, 7
Coupon usage recordsCoupon code and time of useNos. 2, 4
Mail recordsMail identifier and source, claim and deletion statusNos. 2, 4
Attendance reward recordsClaim date, time and quantityNos. 2, 4

We do not keep a per-user draw history for follower invitations. Current followers and confirmation information for the last transaction remain in game progress. Probability statistics retain only daily (UTC) counts by grade, without linking them to accounts.

2-2. Personal information processed when alerts are allowed

Alert registration tokens and Firebase installation IDs are used to deliver maintenance and update alerts (Section 1, No. 7). Permission can be withdrawn in the game or phone settings (Section 8). Turning alerts off unsubscribes the device without preventing gameplay. Unsubscribing does not mean that the identifiers themselves are immediately deleted. See Section 3 for retention.

2-3. Information processed by ad companies

To show rewarded ads, the ad company (currently only Google AdMob; see the table in Section 6) uses the ad tool inside the app to process the advertising ID (Android advertising identifier), app set ID, device and diagnostics information, the approximate location estimated from the IP address, and records of viewing or tapping ads. Personalized ads and how to turn them off are in Section 9.

2-4. What the Company does not process

3. Retention and Use Period

The Company destroys information as soon as its purpose has been achieved. However, records that the law requires to be kept or that are essential for responding to disputes are kept for the periods below.

ItemPeriodIf you delete your accountReason
Account and game progressUntil the account is deletedDeleted immediatelyProviding the service
Terms consent record (terms version, time of consent)Until the account is deletedDeleted immediatelyConfirming consent
Payment records (order number, Store, product, time, Nyam Stick granted or recovered, status, record of Nyam Stick added in response to an inquiry, hash of the account identifier)5 years from the transaction dateAccount hash and transaction details are kept for 5 years without name or email, then deletedArticle 6 of the E-Commerce Act and Article 6 of the Enforcement Decree of the same Act (records on payment and the supply of goods, and records on contracts and withdrawal: 5 years)
Game currency state and last transaction result (balance, purchases, followers and reward claim status)Until account deletion; restricted accounts follow the restriction retention period belowDeleted immediately. Payment, refund and support-grant transaction records are retained separately for 5 years as stated aboveRestoring progress and preventing duplicate processing and abuse
Records of handling inquiries, complaints, and disputes3 yearsKept for 3 years and then deletedArticle 6 of the Enforcement Decree of the E-Commerce Act (records on handling consumer complaints and disputes: 3 years)
Refund count record5 years from the last refund recordStored separately under the account identifier hash and automatically deleted after 5 years, regardless of account deletionChecking for repeated refunds
Rewarded ad usage recordsUntil account deletion (part of game progress)Deleted immediatelyCalculating daily counts and preventing duplicate rewards
Server access records (Cloud Logging)30 daysDeleted automatically after 30 daysChecking for errors and abuse
Crash reports (Crashlytics)90 daysDeletion process begins after 90 daysFixing errors
Usage statistics (Google Analytics for Firebase)Up to 14 monthsDeleted automatically after the periodService improvement
Restriction records (hash of the account identifier, suspension stage, time the suspension is lifted, whether the suspension is permanent, and the identifier and time of recent requests counted toward deciding the next suspension stage)Until account deletion. Accounts still restricted are deleted with their game data by the daily cleanup after a default period of 3 months (90 days); an administrator may extend retention by 90 days by default for reviewDeleted with the accountPreventing repeated abuse
Requests counted as violations (identifier, reason, time)When a restriction decision is recorded, only duplicate-count prevention records from within the preceding 1 year are retainedDeleted immediatelyDeciding restrictions, preventing duplicate counts and reviewing objections
Operations alerts (the account number, etc., sent to Telegram)Until the Service endsNot deleted automatically; keptChecking for abuse
Alert registration token and installation IDTurning alerts off unsubscribes the device. Installation IDs are retained according to Firebase's deletion-request policy.Not stored on the Company's server or linked to an account. Account deletion or turning alerts off does not immediately delete these identifiers. Send deletion requests to the contact in Section 8.Delivering alerts and identifying devices
Coupon usage records (code and time of use)Until the account is deletedDeleted immediatelyCoupon redemption and preventing duplicate use
Mail records (identifier, source, claim and deletion status)For the retention period set when sent (30 days by default), then automatically deleted after expiry. Users may delete claimed personal mail.Personal mail and account-specific claim/deletion status are deleted immediatelyMail delivery and preventing duplicate claims
Attendance reward records (claim date, time and quantity)Until the account is deletedDeleted immediatelyReward delivery and preventing duplicate claims

4. Provision to Third Parties

The Company does not use users' personal information outside the purposes in Section 1 or provide it elsewhere. However, the cases below are exceptions.

Stores process payment-method information under their own terms and policies. The ad SDK may process information during initialization, ad loading and viewing. Preloading can transmit information even if you do not watch an ad. Relevant providers and data are described in Sections 5, 6 and 9.

5. Outsourcing of Processing

The following tasks are outsourced to provide the Service. The Company manages and supervises the processors in accordance with applicable law.

ProcessorOutsourced task
Google LLC · Google Asia Pacific Pte. Ltd. (Firebase·Google Cloud)Account authentication, game servers and storage in the Seoul region, server logs, app checks, crash reports, usage statistics, notifications and hosting of this site
Telegram Messenger Inc.Delivery of operations alerts about permanent suspensions and repeated refunds

Google AdMob advertising, payment-tool diagnostics and statistics by Unity Technologies S.F., and payments by Google Play and ONE store Co., Ltd. are also subject to those providers' policies. Overseas processing is described in Section 6. Changes to outsourced tasks or processors are published in this Policy.

6. Overseas Transfers

Game progress is stored in the Seoul region of the Republic of Korea. Overseas processing or storage necessary to perform the service contract is subject to Article 28-8(1)(3) of the Personal Information Protection Act. Other transfers are subject to applicable legal requirements, including separate consent where required.

Recipient and contactTransfer countryTransferred dataPurpose, timing and methodRetention
Google LLC · Google Asia Pacific Pte. Ltd.
Google privacy contact
The United States and countries where Google has data centersAccount identifiers and Google sign-in data, IP and device data, server logs, crash reports, usage statistics, notification tokens and installation identifiers, app-check dataSign-in, server operations, error analysis, statistics and notifications. Transmitted over encrypted internet connections at sign-in, use of the feature or SDK initializationPeriods in Section 3. Authentication IP data: a few weeks. Other authentication data and notification installation identifiers: removed from live and backup systems within 180 days after deletion is requested. Hosting IP data: a few months
Google LLC (AdMob)
Google privacy contact
The United States and countries where Google has data centersAdvertising ID, app-set ID, IP and approximate location, device and diagnostic data, ad-view and click recordsRewarded ads, performance measurement and ad-fraud prevention. Transmitted over encrypted internet connections during SDK initialization, preloading or ad useAs necessary for the purpose under Google's retention policy. Data needed for legal obligations or security are retained while the relevant reason applies
Unity Technologies S.F. (Unity IAP)
DPO@unity3d.com
The United States and countries where Unity has data centersPlayer and installation identifiers, device and session data, country and purchase-flow dataPayment-tool operation, diagnostics and statistics. Transmitted over encrypted internet connections during tool initialization and purchase processingAs necessary to provide the service and meet legal obligations, resolve disputes or prevent abuse under Unity's policy
Telegram Messenger Inc.
Telegram support
The United States and countries where Telegram has data centersFirst 8 characters of the account hash, refund count, product, Nyam Stick quantity and balance, first and current refund datesOperations alerts. Transmitted over encrypted internet connections upon permanent suspension or the 3rd or later refund on the same accountCompany operations alerts: until service closure. Telegram retains messages as necessary to provide its messaging service under its official policy

Google global services and Unity may process data in facilities across multiple countries (Firebase processing locations; Unity international transfers). Telegram's public policy does not specify the country in which messages sent from Korea are stored.

Refusal and effects: Transfer refusal may be requested at loves2kill2@gmail.com. Refusing transfers necessary for accounts and server storage may restrict service use or require account deletion. Personalized-ad controls are described in Section 9. Not watching ads or owning the Ad Pass does not stop transfers caused by SDK initialization and preloading.

7. Destruction

8. User Rights and How to Exercise Them

Users or their legal representatives may exercise the following rights in accordance with applicable law.

How

Payment records and other information that must be kept by law may not be deleted during the retention period even if you request deletion, and in that case we will tell you the reason.

9. Advertising ID, Personalized Ads, and How to Turn Them Off

The game has rewarded ads only. An ad appears only when the user directly taps a button in the game that says it will play an ad (for example, “Watch Ad · Coins ×2”), and there are no ads that pop up by themselves and no banners. No ads are shown to users who have bought the Ad Pass.

Ad companies may show personalized ads by estimating the user's interests from behavioral information such as the advertising ID and app usage records.

Behavioral information itemsHow they are collectedPurposeRetention periodProcessed by
Advertising ID, records of viewing and tapping ads, app usage records, approximate locationAutomatically, when the ad tool (SDK) inside the app loads an adPersonalized ads, measuring ad performanceAs per each ad company's policyThe ad companies in the table in Section 6

Ads are displayed when you choose to watch them, but SDK initialization and preloading may occur earlier. Deleting the advertising ID or withdrawing personalized-ad consent does not automatically delete all ad information already processed.

Turning off personalized ads (Android)

  1. Open your phone's Settings.
  2. Go to Privacy → Ads (on some devices, Google → Ads).
  3. Tap Delete advertising ID. On older versions of Android, turn on Opt out of Ads Personalization.

If you delete the advertising ID or turn off personalization, the number of ads is the same, but ads unrelated to your interests are shown. Users in regions where consent is required, are shown an ad consent window on first launch, and can change it at any time under Settings → Privacy in the game (this button is shown only in regions where consent is required).

10. Children's Personal Information

The game is intended for users aged 14 or older. Children under 14 may not use it. Users must confirm that they are at least 14 when starting the game. Dates of birth and exact ages are not collected. If the Company learns that data of a child under 14 have been processed, it restricts use and deletes the data in accordance with applicable law. Legal representatives may request deletion at loves2kill2@gmail.com.

11. Automated Decisions

To prevent abuse, the game server makes the two decisions below automatically.

Other suspensions are decided by a person after checking the records. Users may ask at loves2kill2@gmail.com for an explanation of the criteria and result of an automated decision and for a person to review it again, and the Company complies unless there is a justifiable reason not to (objections under Terms of Service, Article 17).

12. Security Measures

13. Chief Privacy Officer

Chief Privacy Officer: Kim Minjae (김민재) (Representative)

Business telephone: +82 10-7561-4992 · Email: loves2kill2@gmail.com

Please send inquiries, complaints, and requests for remedy concerning personal information to the email address above. We will reply and handle them without delay.

14. Remedies for Infringement of Rights

If you are not satisfied with how the Company handled a matter, you may apply to the bodies below for dispute resolution or consultation.

15. Changes to This Policy

Changes and their effective date are published on this page, and previous policies remain available. Changes requiring separate notice or consent follow the procedure required by applicable law.

16. Information for Overseas Users

This Policy does not restrict privacy rights under mandatory laws in the user's country of residence. The Company does not sell personal information for payment. Controls for processing information for personalized ads are described in Section 9.

Addendum

This Policy takes effect on .